ABOUT ME

communications, stories, experiences that move ⏩︎

Elliot Zenonos
Elliot Zenonos
...gets me moving ⏩︎
...gets me moving ⏩︎
I’m Elliot Zenonos, a London-raised designer of moving imagery for weird and wonderful formats. I’m driven by real-life experiences; bringing people together through shared stories and physical spaces.

I've found motion design to be at the epicentre of all of my creative outlets; video production, graphic design and animation. While studying at LCC and Ravensbourne (Graphic Communication, BA Motion Graphics), my side-hustles were diverse; creating branding and key art for film production companies, shooting BTS and red carpet events, and designing motion graphics for advertising agencies. After graduating in 2016, I joined the Brand Experience team at Sky, where I spent two years designing for their large-format LED installations at their London HQ.

In 2019, I headed to Australia, working as a digital nomad for the likes of Google and NOW (formerly NOW TV) while developing AR characters for international travel brands. By 2021, I was back in London, shifting my focus toward health and humanity communications. Since 2024, I’ve been freelancing, specialising in 3D procedural animations—and, occasionally, moonlighting as a supporting artiste for Netflix.

For the last decade, I’ve been playing with perspective and audience participation, finding ways for digital art to live beyond the confines of a standard 16:9 screen. I love bridging the gap between technical physics and immersive environmental design, always keeping the human narrative at the centre. Whether it’s an AR character or a complex 3D world, my goal is to create work that resonates, connects, and stays with the audience long after the screen goes dark.
Skills:

Virtual Production & LED Volumes 
Designing for large-format environments, pixel mapping, and non-standard aspect ratios.

Spatial Storytelling 
Deep understanding of perspective, parallax, and audience/camera movement.

3D Procedural Design 
Creating generative, "living" assets in C4D optimised for real-time logic.

Character & AR 
Performance-driven rigging (Character Animator) and interactive digital assets.

On-Set Production 
Navigating the hierarchy and fast-paced workflows of film and commercial sets.


Tools:

3D Workflow
Maxon Cinema 4D, Insydium, xParticles, Redshift (MoGraph, Procedural, Physical Render)

Post-Production
After Effects, Premiere Pro, Photoshop, Illustrator

Real-time/Interactive 
Adobe Character Animator, AR Integration

Production
Storyboarding, Concept Development, Art Direction

Qualifications:

BA Motion Graphics | Ravensbourne, 2016

Foundation Diploma, Graphic Communication | London College of Communication | University of the Arts London, 2013

✦ Mental Health First Aid
In 2023 I completed an accredited training course in mental health first aid with MHFA England, equipping me to recognise, support and respond to mental health challenges in professional settings. 

I'm currently based in Brighton, UK and available for remote, hybrid and on-site roles in S.E England.
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